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Yes - larger maps to work with. Maybe 64x64 or 96x96. It doesn't mean you have to USE all of it. I know if I run into a 64x64 all chip level I'll just skip it.
Quote:You tested your own land mine. It worked!
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Had some more thoughts on this this morning:
- More keys of course, specifically black, white, silver and bronze (since there's already a "GOLDKEY"),\.
- A key thief that only takes one color key.
- Hover boots, which makes you able to step over bombs, water and fire, but not ice or ffs. Also, PREVENTS you from picking up chips.
- An invisibility cape, which makes teeth monsters think you are still where you last were before you got the cape.
- A bomb squad suit, which allows you to destroy bombs without dying or using a block.
- An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die.
- A rubber suit, which makes pink balls bounce off of you, but prevents you from going through the chip socket.
- Land mines, which you can leave and will blow up certain monsters, especially tanks
- SAND
- More thin walls (NW, NS, ESW, etc.)
- Fire blocks -- blocks that you can only push if you have an asbestos suit or fireboots. They melt ice (turn it into water) and turn water into sand
- ghost suit, which allows you to walk through anything, but you can't interact with anything, so you can't pick up chips, push blocks or exit the level.
- speed shoes, which make you run twice as fast as normal.
- hazmat suit, which makes you impervious to blobs.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
Quote:Had some more thoughts on this this morning:
- hazmat suit, which makes you impervious to blobs.
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05-Jun-2012, 5:34 PM
(This post was last modified: 05-Jun-2012, 5:34 PM by Michael.)
Quote:Had some more thoughts on this this morning:
- More keys of course, specifically black, white, silver and bronze (since there's already a "GOLDKEY"),\.
- A key thief that only takes one color key.
- Hover boots, which makes you able to step over bombs, water and fire, but not ice or ffs. Also, PREVENTS you from picking up chips.
- An invisibility cape, which makes teeth monsters think you are still where you last were before you got the cape.
- A bomb squad suit, which allows you to destroy bombs without dying or using a block.
- An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die.
- A rubber suit, which makes pink balls bounce off of you, but prevents you from going through the chip socket.
- Land mines, which you can leave and will blow up certain monsters, especially tanks
- SAND
- More thin walls (NW, NS, ESW, etc.)
- Fire blocks -- blocks that you can only push if you have an asbestos suit or fireboots. They melt ice (turn it into water) and turn water into sand
- ghost suit, which allows you to walk through anything, but you can't interact with anything, so you can't pick up chips, push blocks or exit the level.
- speed shoes, which make you run twice as fast as normal.
- hazmat suit, which makes you impervious to blobs.
and an "escape artist" cape (to avoid traps)
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05-Jun-2012, 6:21 PM
(This post was last modified: 24-Dec-2012, 8:33 PM by IceyLava108.)
For anyone who plays Black Ops Zombies ---
There should be a specific tile, or rather, multiple kinds of them, to hide under blocks, and three or five of them triggers an easter egg song? Maybe one per levelset? 3 or 4 or 5 stepped on or whatever triggers a song? How about that?
It just shows you how much I play zombies..
Also, grids bigger than 31x31, co-op, and new tiles are my favorite suggestions that are not my own so far.
Quote:Had some more thoughts on this this morning:
- More keys of course, specifically black, white, silver and bronze (since there's already a "GOLDKEY"),\.
- A key thief that only takes one color key.
- Hover boots, which makes you able to step over bombs, water and fire, but not ice or ffs. Also, PREVENTS you from picking up chips.
- An invisibility cape, which makes teeth monsters think you are still where you last were before you got the cape.
- A bomb squad suit, which allows you to destroy bombs without dying or using a block.
- An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die.
- A rubber suit, which makes pink balls bounce off of you, but prevents you from going through the chip socket.
- Land mines, which you can leave and will blow up certain monsters, especially tanks
- SAND
- More thin walls (NW, NS, ESW, etc.)
- Fire blocks -- blocks that you can only push if you have an asbestos suit or fireboots. They melt ice (turn it into water) and turn water into sand
- ghost suit, which allows you to walk through anything, but you can't interact with anything, so you can't pick up chips, push blocks or exit the level.
- speed shoes, which make you run twice as fast as normal.
- hazmat suit, which makes you impervious to blobs.
I like these ideas too. Now it sounds like a third person shooter type of game without guns..
Quote:- An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die
lol?
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Quote:Had some more thoughts on this this morning:
- More keys of course, specifically black, white, silver and bronze (since there's already a "GOLDKEY"),\.
- A key thief that only takes one color key.
- Hover boots, which makes you able to step over bombs, water and fire, but not ice or ffs. Also, PREVENTS you from picking up chips.
- An invisibility cape, which makes teeth monsters think you are still where you last were before you got the cape.
- A bomb squad suit, which allows you to destroy bombs without dying or using a block.
- An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die.
- A rubber suit, which makes pink balls bounce off of you, but prevents you from going through the chip socket.
- Land mines, which you can leave and will blow up certain monsters, especially tanks
- SAND
- More thin walls (NW, NS, ESW, etc.)
- Fire blocks -- blocks that you can only push if you have an asbestos suit or fireboots. They melt ice (turn it into water) and turn water into sand
- ghost suit, which allows you to walk through anything, but you can't interact with anything, so you can't pick up chips, push blocks or exit the level.
- speed shoes, which make you run twice as fast as normal.
- hazmat suit, which makes you impervious to blobs.
I want there to be a PURPLE key! Key thief would be excellent too!
I agree with all of these
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Purple? Well, we'll see.
Michael and I discussed a monster like a pink ball or fireball that TURNS WHEN YOU PUSH A BUTTON. I'm thinking it would be a pink and yellow Butterfly, that turned left when you hit the yellow button, right when you hit pink. Otherwise it would just go forward like a tank.
Also, what might be cool is a "label" tile. Or walls that change color.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
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How about "friendlies"? Monsters that you can interact with that don't hurt Chip?
?Bowman?
~Bowman
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Blocks you can carry around and put wherever you want?
Posts: 1,531
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A friendly monster? What would that do?
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
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