Posts: 95
Threads: 14
Joined: May 2012
Favorite Pack: CCLP3
Scorecard:
Gigih Agung
19-Jun-2012, 7:32 PM
(This post was last modified: 19-Jun-2012, 8:17 PM by BlazingApollo.)
Gliders, blobs, walkers, and teeths that burns when hit by fire in lynx ruleset?
Yup. I hardly use gliders in my levels due to its immunity to fire.
Posts: 339
Threads: 28
Joined: Jan 2012
Favorite Pack: CC2
Scorecard:
Michael Warner
NO splash or explosion delay in lynx.
Posts: 1,022
Threads: 84
Joined: Mar 2012
Favorite Pack: CC1
Scorecard:
Zane Kuecks
Ability to throw teeth at Michael's house.
Posts: 81
Threads: 19
Joined: Jul 2012
Favorite Pack: CC1
I think somebody should reincorporate the Fractal generator from 145 in the original Lynx version - people who were never around during the original Lynx game never even got to see it - we could even plug it in with CC1 when fixlynx is on - it would be an absolutely AWESOME addition to TW2 (which, by the way is still great)
P.S. Im new to the forum, so hi
R Samyak (budugoo)
- budugoo
Posts: 81
Threads: 19
Joined: Jul 2012
Favorite Pack: CC1
We should include easier file sorting - maybe create groups or folders in TW2 - and make it easier to choose between graphics and sound. I dont fancy the aspect of renaming files in my "res" folder just to change the graphics. Maybe an option in a new menu for customisation - and fix the go to passwords screen
"KeyboardWielder" add them to your list please
budugoo
- budugoo
Posts: 81
Threads: 19
Joined: Jul 2012
Favorite Pack: CC1
Adding: a shortcut to the next unplayed level in the set (and previous)
Why isnt anybody replying?
- budugoo
Posts: 718
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Lessinath
I like your ideas, I've just got nothing to add at the current moment. I think you'll find if you post something people have something to add to, or comment on, that you'll get responses.
Quote:You tested your own land mine. It worked!