15-Oct-2018, 1:01 AM (This post was last modified: 15-Oct-2018, 1:08 AM by M11k4.)
Recently a lot of people have had their creative juices flowing and some sweet new levels have been released for both CC1 and CC2. To harness those juices, welcome to this competition!
Your mission, should you choose to accept it, is to create a simpler version of a level in CCLP3. You can make a smaller version of a level you like, you can make a shorter version of a level you hate, you can make an easier version of a level that had you stumped. CCLP3 is full of cool puzzles, but put together they can be a bit much. Take a cool concept and make and share a version that is not necessarily so involved as the original.
I know these create competition themes can be a bit hit or miss at times, so let me explain what I'm looking for here. I don't have all the time in the world to judge a large competition, but I do enjoy doing something together as a community. Keep your submissions simple or elegant, that will make it easier for me to rank all the great entries you undoubtedly will create, and that will get you a long way. Your connection to the theme can be a bit loose if you aren't greatly inspired by it, but it is provided to give you some sort of inspiration, and to give me some sort of help in compiling the ranking. Most of all I like it when we can join together to create something fun to play.
Unfortunately, I am limiting the competition to CC1 levels (just to make my task a bit easier), but if you do make a CC2 level that fits the theme, please send it in, as I would love to see it even though I currently can't promise I'll rank it with the other submissions.
The deadline for this is November 11th where you live. Send your submissions to valeosote at hotmail dot com.
-Miika
Technical notes:
[Click to Show Content]
-Do not make a overly difficult level. A moderate difficulty is fine but then it would be nice if it wasn't too long.
-The level must be solvable, but does not need to work in both MS and Lynx. You may even use invalid tiles if you wish. I will gladly see levels made for CC2, but am not sure how to best handle the ranking with them in the mix.
-The level should preferably be new, and it would be nice if you didn't release it before I do.
-You may submit more than one entry, but please keep the levels distinct from each other. Your best two entries is recommended. You may also pair up and collaborate with someone else for your submission, but please only one level per such pairing.
-Points may be deducted for late entries, but will be accepted until I judge the levels. This is usually a couple of days after the stated deadline, but don't count on it; it exists more for the chance to update the levels if there is something really wrong with them.
-Entrants qualify for the normal (old!) prizes: the "You're Winner!"-award, Chip Cup points, and "Tool Box"-award for first time entrants.
-Please ask about other unclear situations. You may also check the previous competitions if similar situations were already discussed. There's interesting stuff hiding in the archives!
-Email and attach your submissions to my email stated above. I will strive to reply with a confirmation that I have received your entry. I prefer if you use your username and this competition in the subject. Keep it short and simple, something like: "October Create - Luigi"
13-Nov-2018, 5:24 AM (This post was last modified: 13-Nov-2018, 5:28 AM by M11k4.)
Results time!!! ...almost :-)
Sometimes I get requests to see the levels as quickly as possible, so that's what we're doing today. I arranged the levels in order of which levels they are based off and uploaded them in the downloads here. You can try to guess who made what until I'll type out some results, maybe next week. I played all the levels and enjoyed so many of them. (Don't look at the levels in an editor before trying them. There's twenty of them, though we only had about seven participants.) I was very happy to have submissions from new participants too!
But wait, there's more! I was looking through CCLP3 and I still want to see more levels made into smaller versions. This past competition was about making a simpler version of a level, but let's start a Mini Create Competition that is similar but not quite: Your task is to make about a 9x9 (or a shape that is as small as appropriate for the level) version of a level in CCLP3.
You can directly post screenshots of your creations here in the thread. (You can also send the levels directly to me on Discord, for example, so I don't have to recreate them from the pics.) As with most other mini competitions, this one is open for a week from posting this message.
I'd like to see versions of at least these levels: Blue Moon
Blue Blocks
Jaywalker
Damp
Bustin' Out
Lazy Hourglass
MonsterMaze
Dolly Mixtures
Flame Thrower
Patchwork
Map the Path
Mud and Water
Fireball Tourism
Which One Next?
Pac Man
Red, Green and Blue
Wireframe
Investment
Who's Left?
Construct-a-Maze
Bug Arranging
Everybody Get Dangerous
Vulcan
Vague Dream + Recurring Dream
Open up your editors and let's make this happen! Be sure to also play the levels posted and give your opinions (for both competitions). Tell me what you think!
5, 15, 16: Me. Okay I can't misdirect- 5 was the one that needed CC1 Boot Rules in CC2, 15 is why I looked at Color Wheel, and 16 is just... my style.
8, 21: RB3ProKeys. 21 has his hint format, and 8 has the same "combine ideas" motif.
10, 19: Indy!
18: geodave
2, 11, 12, 13, 14: ??? Probably RB3ProKeys, given 7 entrants and that's 7 people, but if Miika isn't counting his own levels (sneaky sneaky!) then these ones are a toss-up. Maybe dave made one?
Well, this may not be a 9x9 level, but I'm quite proud of the end result for what it is, given that the source level is very difficult to put in such a small space as it is.
14-Nov-2018, 6:27 PM (This post was last modified: 14-Nov-2018, 8:42 PM by Ihavenoname248.)
That Red, Green and Blue from Josh
The Investment and Flame Thrower are pretty cool too, and I like that Bug Arranging... especially because it looks fun to optimize. Most of these levels do honestly- let me add another 6
It's interesting to see how different people have approached the same level, on both competitions. I'd definitely be interested in seeing what others come up with for these ones!
Blue Moon, Damp, Map the Path, Which One Next?, Pac Man, Wireframe, Who's Left?, Everybody Get Dangerous, and Vulcan are the levels Miika wanted to see that haven't been condensed fully yet- though the EGD is interesting in its own way. So, which one next?