CCLP1 Voting Lists and Nominations
#1
Hello, Chipsters!
The CCLP1 staff has been hard at work making preparations for the voting<span style="color:rgb(40,40,40);">
process, and now, we are pleased to share with you the aforementioned<span style="color:rgb(40,40,40);"> lists of levels that had been previously discussed here and on CCZone:

The whitelist: This is the list of levels that are pretty much guaranteed
a space on the CCLP1 ballot. You will see these levels in voting. There<span style="color:rgb(40,40,40);">
are nearly 50 designers represented here! Current count: 1,408 1,604.
https://docs.google....k2NFd1TGc#gid=0
<span style="color:rgb(0,0,0);">


The blacklist: This is the list of levels that are currently marked for
elimination based on the criteria mentioned in my previous posts on<span style="color:rgb(40,40,40);">
pre-voting elimination. Current count: 2,796 2,622.
https://docs.google....JfRjJQQWc#gid=0
<span style="color:rgb(0,0,0);">


The limbo list: This is the list of levels that have compatibility,
solvability, or bust issues (which are also detailed in the spreadsheet)<span style="color:rgb(40,40,40);">
and that would be whitelisted providing these issues are corrected before<span style="color:rgb(40,40,40);"> voting begins. We've tried to limit this list to the levels we believe would stand a chance in voting so that designers would not have to go through a bunch of unnecessary work. Current count: 91 32.
https://docs.google....1TY2VqOWc#gid=0
<span style="color:rgb(0,0,0);">


The ineligible list: This is the list of levels that are ineligible by
default for various reasons (which are detailed in the spreadsheet). I<span style="color:rgb(40,40,40);">
understand there are some new levels from sets that have since been added<span style="color:rgb(40,40,40);"> on to long after the submission deadline passed (such as Rosa1) but aren't listed here yet, so just for the sake of avoiding any potential confusion, I will be sure to add these in the days to come. Current count: 178 219.
https://docs.google....ktM2xVNUE#gid=0
<span style="color:rgb(0,0,0);">


A few things to consider for the next few weeks:


- These lists will not be set in stone until a yet-to-be-determined
deadline before voting. This date will hopefully be no later than the end<span style="color:rgb(40,40,40);">
of May, but it will depend on how quickly designers address the issues on<span style="color:rgb(40,40,40);"> the limbo list and how the black-to-whitelisting nominations proceed (more details on that below). Be sure to watch for a subsequent announcement on when this date will be. Update: this date is June 1 at 12:00 a.m. Pacific Time.

- As previously discussed, the community will have a part in determining
the final say on what makes it into voting. This means that if you want to<span style="color:rgb(40,40,40);">
nominate a level that's currently on the blacklist to be moved to the<span style="color:rgb(40,40,40);"> whitelist, you are more than welcome to do so. The only stipulation we'd like to place on this, just for the sake of curtailing potential abuse of this privilege, is that a level would be whitelisted only when it receives two nominations from community members other than its designer. Designers can, however, campaign for any level(s) to be whitelisted to the rest of the community and present their reasons for why they believe those level(s) is or are deserving. We do, however, encourage everyone to be mindful of what they nominate. We don't want the whitelist to be overloaded, and we do hope to maintain the standard of quality that the levels currently on the whitelist exhibit. If you wish to nominate a blacklisted level, please consider how appropriate it would be for CCLP1, how enjoyable it is to play, and how well-designed it is, particularly in light of what's already on the whitelist.


- As you'll notice, the levels are color-coded: there are "green," "red,"
and a small handful of "yellow" ones. "Green" levels are those that have<span style="color:rgb(40,40,40);">
no major compatibility, solvability, or bust issues that we've been able<span style="color:rgb(40,40,40);"> to find. "Red" levels have at least one of these issues, which are detailed in the "notes" column. Finally, "yellow" levels are the few that stumped or frustrated us so badly that we had to deem them far too difficult for CCLP1. If the future CCLP4 staff would like to try their hand at these, they are more than welcome to! The levels in the "ineligible" list are all colored grey by virtue of being ineligible for CCLP1 by default.

- We spent a lot of time reviewing these levels, but we could have easily
missed something. For instance, if a level contained so many invalid tiles<span style="color:rgb(40,40,40);">
that were so integral to the level concept such that it could never really<span style="color:rgb(40,40,40);"> be fixed for CCLP1, chances are that we didn't really dissect it much further past that. However, if you find any major issues, especially with a "green" level on the whitelist, please report it to me so I can move the level to the "limbo" list and contact its designer.

- Any blacklisted level that receives the necessary nominations but is
colored "red" will be moved to the "limbo" list until its issues are<span style="color:rgb(40,40,40);">
corrected.<span style="color:rgb(40,40,40);">

- I will do my best to keep up with the nominations, both here and on
CCZone, and update the spreadsheets accordingly. I'll also post an ongoing<span style="color:rgb(40,40,40);">
list of levels that have received the necessary nominations here on CCZone,<span style="color:rgb(40,40,40);"> since posts there can be edited.

- Have fun! While constructing these lists, we've done our best to be fair
to everyone who submitted levels while maintaining the standard necessary<span style="color:rgb(40,40,40);">
to ensure that CCLP1 voting - and ultimately the set - contains the cream<span style="color:rgb(40,40,40);"> of the crop that our community has to offer at a difficulty reasonable for beginners. If one of your levels that you were really hoping to see in voting didn't make it into the whitelist, don't panic! As mentioned above, you can always campaign for this level to be nominated.

- We've been taking your suggestions for how voting should proceed into
consideration, and we think we've got a recipe that will address most of<span style="color:rgb(40,40,40);">
the concerns everyone brought forward. Stay tuned for more info!<span style="color:rgb(40,40,40);"> Update: we're going to be releasing the levels in packs of 50 with random, non-ordinal names.

That's all for now!


- J.B.


Nominated levels:

11levels #5 - REFLECTION - 1 nomination
ajmiam-pit-of-100-tiles* #77 - x times 2 to the n - 1 nomination
AndrewR1 #6 - Forcing - 2 nominations
AndrewR1 #16 - Circling II - 2 nominations
AndrewR1 #17 - Icing - 2 nominations
AndrewR1 #21 - Reflecting - 3 nominations
AndrewR1 #22 - Reflecting II - 2 nominations
AndrewR1 #24 - Puzzling - 2 nominations
AndrewR1 #25 - Cornering II - 2 nominations
AndrewR1 #27 - Timing II - 3 nominations
AndrewR1 #28 - Bearing II - 3 nominations
ArchieP1 #59 - PUSH TO ACTIVATE - 2 nominations
ArchieP1 #61 - BEST SERVED COLD - 1 nomination
ArchieP1 #77 - BUG COLLECTING - 1 nomination
ArchieP1 #86 - EXERT FORCE - 1 nomination
ArchieP1 #92 - GRAVITY - 1 nomination
ArchieP1 #99 - FLOCK OF BLOCK - 2 nominations
ArchieP1 #104 - TEMPLE OF NO KEY - 1 nomination
ArchieP1 #117 - AGAIN AND AGAIN - 2 nominations
BHLS1Lynx #62 - Toggled 3 - 1 nomination
BHLS1Lynx #92 - Security Maze - 1 nomination
BHLS1Lynx #138 - There and Back Again - 1 nomination
bigoto7 #7 - Powerin' Up - 1 nomination
bigoto7 #70 - Electromagnetic Elevator - 2 nominations
bigoto7 #82 - Toggletank Factory - 3 nominations
bigoto7 #97 - Wiener Schnitzel - 1 nomination
BillR1 #14 - One at a Time - 1 nomination
BillR1 #20 - Gravel Is Your Friend - 1 nomination
Bowman1 #6 - SEARCH - 1 nomination
Bowman1 #10 - ODD WORLD - 2 nominations

Bowman1 #18 - ICELAND - 1 nomination
CamdenCCLP1 #3 - Review 3 - 1 nomination
CamdenCCLP1 #16 - Minor Setback - 1 nomination
CamdenCCLP1 #34 - Combo - 1 nomination
CamdenCCLP1 #108 - Hard Work - 1 nomination
CamdenCCLP1 #122 - Teleportation - 1 nomination
CCLP1_Lessons #14 - Intro: Roaming at Random - 3 nominations
CCLP1Submissions-KTNUSA #16 - BEACH BUMS - 1 nomination
CCLP1Submissions-KTNUSA #29 - FINAL DESTINATION - 1 nomination
CCLP1Submissions-KTNUSA #28 - MAN VS. MACHINE - 1 nomination
CCTLFC1-lynx #40 - THE MISSION FOR FLIPPERS - 1 nomination
CCTLFC1-lynx #74 - THE ELEMECCA - 1 nomination

CCTLFC3-lynx #11 - KLONDIKE - 1 nomination

CCTLFC3-lynx #25 - NATURAL SELECTION - 1 nomination

CCTLFCS2 #8 - HEART ATTACK - 1 nomination

Chip56 #34 - BOILING POINT - 1 nomination

Chip56 #37 - BLOBSICLE - 2 nominations

Chip56 #38 - ANACONDA - 2 nominations
Chip56 #44 - FROG BASEBALL - 2 nominations

Chip56 #51 - SUNSPOTS - 1 nomination

ChipHomeLP1 #13 - Skating On The Lake - 1 nomination

chips_new_theory #21 - FUN - 1 nomination

chips_new_theory #50 - DRILLER - 1 nomination

DanielB-Lynx #14 - BLUESTREAK - 1 nomination

DanielB-Lynx #20 - MYSTERY WALL - 2 nominations

DanielB-Lynx #57 - SMOKESCREEN - 1 nomination
DanielB-Lynx #64 - BEATEN TRACK - 1 nomination

DanielB-Lynx #71 - AIM - 2 nominations

DanielB-Lynx #74 - A STACK OF THE CLONES - 1 nomination


DanielB-Lynx #76 - ORIENT EXPRESS - 1 nomination

Egyptian_Motif_LYNX_71 #3 - ICX - 1 nomination

EricS2 #7 - The Irregular Guard - 2 nominations


EricS2 #24 - Access Denied - 1 nomination

Extra_Extra #8 - FOUR ANTS - 2 nominations


Gap'sSub #23 - Blocked Teleportation - 1 nomination

geodave3 #3 - Ruling Council

geodave3 #40 - Firing Line - 1 nomination

geodave3 #41 - 32 Chips - 2 nominations


geodave3 #42 - Partners - 1 nomination
geodave3 #54 - The Enemy of My Enemy - 1 nomination
geodave3 #76 - Less Travelled By - 1 nomination
geodave3 #113 -
Ðanx - 1 nomination

geodave3 #130 - Blast! - 1 nomination

grant2012 #7 - AQUARIUS - 1 nomination


HOUSE OF SEVEN #1 - ENTRANCE HALL - 1 nomination

HOUSE OF SEVEN #3 - KITCHE
N - 1 nomination
Ida3 #28 - 4 Bedroom Plus Basement - 1 nomination
Ida3 #34 - May the Force be With You - 2 nominations
Ida3 #44 - Mini Challenges II - 1 nomination

Ida4 #1 - Chip, the Great Adventurer - 1 nomination

Ida4 #7 - New Adventures for Chip - 1 nomination

Ida4 #14 - Looking for Answers - 1 nomination
JacquesS1 #7 - Ice Cube - 1 nomination
JacquesS1 #153 - Tortoises - 1 nomination
JacquesS1 #188 - Force Field - 1 nomination
JacquesS2 #98 - Fake Wall Scramble - 1 nomination
JacquesS2 #128 - Nutella Factory - 1 nomination

JBLP1 #18 - Grey Matter - 1 nomination

JBLP1 #61 - A Study in Pink - 2 nominations

JBLP1 #73 - Four Doors - 1 nomination

JBLP1 #75 - Spin Cycle - 2 nominations

JBLP1 #83 - Escape from the Pupil - 1 nomination

JBLP1 #85 - Trail Blazer - 2 nominations

JBLP1 #86 - Chains - 1 nomination
JBLP1 #96 - Bulge - 2 nominations
JBLP1 #97 - Synchronize - 1 nomination
JBLP1 #99 - Japanese Game Show - 2 nominations

JCCLP #27 - Bomb Arc - 1 nomination

JCCLP #70 - Toggle Error - 1 nomination

JCCLP #94 - Burning Gliders - 2 nominations

JCCLP #104 - Duplex - 3 nominations

JCCLP #125 - Spin Cycle - 2 nominations

JCCLP #126 - Black Whirlpool - 1 nomination

Joe's CCLP1 Entries #10 - BITTER BLUE - 1 nomination
Joe's CCLP1 Entries #16 - BORROMEAN RINGS - 1 nomination

JRB_CCLP1 #12 - PONTOON - 1 nomination

JRB_CCLP1 #33 - THE LAB - 2 nominations

JRB_CCLP1 #34 - ICE PATH - 1 nomination

KefrithLP1 #13 - Quartermaster - 1 nomination

kidsfair #16 - Generic Ice Level - 3 nominations

kidsfair #18 - Lake Lake - 4 nominations

kidsfair #24 - A Basket of Apples - 3 nominations

kidsfair #36 - Laugh at Me! - 3 nominations

kidsfair #44 - The Devout Sinner - 3 nominations

kidsfair #46 - One for the Money - 4 nominations

Lessinath_CCLP1_2_1 #60 - Fireball - 2 nominations

Lessinath_CCLP1_2_1 #80 - Twist - 1 nomination

Lessinath_CCLP1_2_1 #86 - There's a bug in here. - 1 nomination

LizzyBCCLP1 #9 - warp zone - 1 nomination
LizzyBCCLP1 #20 - forced - 1 nomination

LizzyBCCLP1 #29 - the caves - 2 nominations

Markus_CCLP1 #7 - Infiltration - 1 nomination

Markus_CCLP1 #8 - Security Gates - 2 nominations
Markus_CCLP1 #11 - Adrenaline Rush - 2 nominations
Markus_CCLP1 #12 - Chip Controls - 2 nominations

Markus_CCLP1 #25 - 25 - 1 nomination

Markus_CCLP1 #26 - Chopping Mall - 1 nomination
Markus_CCLP1 #34 - Better safe than... - 2 nominations
Markus_CCLP1 #39 - Back and Forth - 1 nomination

MikeL3 #7 - The First Mission - 2 nominations

MS1 #6 - Storming the Fortress - 1 nomination

New Clubhouse #8 - FLAME - 1 nomination
New Clubhouse #61 - BONUS - 1 nomination
pieguy1 #6 - one way streets 2 - 1 nomination
Places #17 - Get the FROGS to JUMP - 2 nominations


Places #21 - Audacious SCAVENGER HUNT - 3 nominations

Places #24 - Space Station - 2 nominations


Places #25 - THE ROAD TO PARADISE - 1 nomination

randomlevelmadebyjameslongago #1 - Teeth level (needs title) - 1 nomination

R O S A B E L L I S #7 - BUTTERFINGERS - 1 nomination

ReyCCLP1 #10 - Hellfire I - 1 nomination
ReyCCLP1 #36 - Recessed Walls - 1 nomination

ReyCCLP1 #46 - The Ultimate Challenge - 1 nomination

ReyCCLP1 #68 - Block Maze - 1 nomination

ReyCCLP1 #73 - Diamond of Fire - 1 nomination

ReyCCLP1 #99 - Snuff - 2 nominations


Rock-cclp1 #8 - Doableity - 1 nomination

Rock-cclp1 #27 - Feist - 1 nomination

Rock-cclp1 #29 - Panic at Floor 11 - 1 nomination

Rock-cclp1 #47 - Phytoplankton - 1 nomination

Rock-cclp1 #67 - Contradictions II - 1 nomination

Rock-cclp1 #58 - 14% - 2 nominations
Rock-cclp1 #66 - Boa Boa Boa - 2 nominations

RolfR1 #4 - 3 ways - 1 nomination

Rosa1 #9 - Rather Fair - 1 nomination

Rosa1 #22 - Clear Path - 1 nomination
Rosa1 #35 - Time Limit Trouble - 1 nomination

Rosa1 #56 - Game over. - 1 nomination

Schnitzel #31 - H.P.E. - 1 nomination

tensorpudding-cclp1 #5 - The Good, the Blob, and the Toothy - 1 nomination

tensorpudding-cclp1 #21 - Go With The Floe - 2 nominations


tensorpudding-cclp1 #22 - Changing Lanes II - 2 nominations

tensorpudding-cclp1 #24 - Tank! - 2 nominations
tensorpudding-cclp1 #31 - Round and Round - 2 nominations

tensorpudding-cclp1 #42 - Singed - 1 nomination

tensorpudding-cclp1 #49 - The Great Big Chip Heist - 1 nomination
tensorpudding-cclp1 #55 - Discipline - 2 nominations
tensorpudding-cclp1 #58 - Caveat Emptor - 1 nomination
TomPCCLP1 #1 - All Bit Busters Go to Heaven - 3 nominations
TomPCCLP1 #4 - Runaway Train - 3 nominations
TomPCCLP1 #7 - Tightrope - 4 nominations
TomPCCLP1 #8 - Center Priority - 2 nominations

TomPCCLP1 #22 - Solve the Pyramid - 2 nominations
TomPCCLP1 #23 - Fortress I - 2 nomination

TomPCCLP1 #25 - !? - 2 nominations

TomPCCLP1 #26 - Christmas Eve - 2 nominations

TomPCCLP1 #29 - Pickpocket Land - 2 nominations


TomPCCLP1 #30 - Space Man - 2 nominations


TomPCCLP1 #31 - Future World - 2 nominations


TomPCCLP1 #36 - Flamethrowers - 2 nominations


TomPCCLP1 #37 - Adrenalin Rush - 3 nominations


TomPCCLP1 #39 - Bridge of Disaster - 2 nominations


TomPCCLP1 #40 - Bank Robber - 1 nomination

TomPCCLP1 #42 - Research Lab - 1 nomination

TomPCCLP1 #50 - Rise from Your Grave - 2 nominations

TomPCCLP1 #54 - Route 280 - 2 nominations

TomPCCLP1 #57 - High School - 1 nomination

TomPCCLP1 #58 - The Sewers - 1 nomination
TomPCCLP1 #60 - City Escape - 2 nominations
TomPCCLP1 #62 - Boingy Balls I - 3 nominations
TomPCCLP1 #64 - If Only You Knew - 2 nominations


TomPCCLP1 #70 - Final Destination - 2 nominations


TS0 #1 - Kinetic Aesthetic - 2 nominations
TS0 #3 - Tree of Life - 2 nominations
TS0 #4 - Different Barriers - 1 nomination
TS0 #6 - It Only Gets Worse - 2 nominations
TS0 #7 - Spring - 2 nominations
TS0 #8 - Dig for Fire - 3 nominations
TS0 #15 - Metal Harbor - 3 nominations
TS0 #20 - The Haunted Blocks - 2 nominations
TS0 #21 - Propaganda - 2 nominations
TS0 #24 - Primal Rage - 4 nominations

TS0 #31 - Crystal Lattice - 1 nomination

TS0 #38 - Mindless Self-Indulgence - 1 nomination

TS1 #7 - Monstrous Whimsy - 1 nomination
TS1 #10 - Chip Crossing - 2 nominations
TS1 #11 - Blockorama - 3 nominations
TS1 #15 - Key Puzzle - 1 nomination
TS1 #27 - Cubicles - 1 nomination
TS1 #33 - This Too Shall Pass - 2 nominations
TS1 #34 - Succession - 2 nominations
TS1 #35 - Judgement - 2 nominations
WesP1 #27 - Frogger - 2 nominations

WIZARDS OF CHIPS (MY THIRD LEVEL PACK) #2 - TEST2 - 1 nomination
Zane-CCLP1 #6 - Walking in a Dark Room - 1 nomination
Zane-CCLP1 #18 - Castle Cat - 1 nomination
Zane-CCLP1 #24 - Even if the Sky is Falling Down - 1 nomination
#2
Yeah, I guess I'll break the ice there. I don't want to campaign that much, but I'm amazed my "14%" is on the blacklist (if you want to correct the situation, feel free to, I guess). I understand that some concepts like "The Seventh Bearded Lotus" or "Solomon's Sacred Chamber" may have missed the target, I'm perfectly fine by it. That's all I'll say for my own stuff, since I don't have the best arguments to support my claims, plus the fact that I didn't take the time to look at those lists entirely.

What I can do though is support your campaign if I judge your level has been treated in a rude way (which is likely to happen, but don't expect garbage to pass!)
Hello'v'ryone's'is' rockdet Ænigma Mælström (any word with æ because it's funny), master of non sequitur buckets!
My YouTube Channel
Rock-Alpha(It's a great game, Bill) 65 levels, including "Voices" and the world-infamous famous "Bloblake"!
Rock-Beta (You should try it, Bill) 50 levels, including "Unicorn Rabbit" and "The Sedna Suite" odyssey!
Rock-Gamma (Woah, really, Bill?!) 40 levels, including "Uncle duo ha ha ha ha ha" and many other surprises and what the actual f*** moments!
Teeth "We are after all in the future, where the past is king and the paste is ming." -raocow
#3
I love a lot of my levels on the whitelist! Very nice! I'm disappointed to see Electromagnetic Elevator on the blacklist though. I vote for that to go on the whitelist.
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / ???
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: Too many but presumably over 1400

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 75+

Flareon Flareon Flareon Flareon Flareon
#4
Firstly, thank you to all the CCLP1 staff for the hard work they've put in to make this possible. Must say I'm pretty satisfied with the placement of levels in my set (JRB_CCLP1). Most of the levels on the blacklist didn't come as much as a surprise (see ARENA and SAFARI), but I'm a bit sad to see CHASE on there. While going through the set I did notice a minor C/B issue with the W paramecium clone machine: the boss has been changed from the first fireball (moves W [16] out of [38] on it's path) to an isolated walker (W [1] out of [2] on it's path) - the walker can only move on ice, so no issue of it trying to move in blocked directions in Lynx (not sure why I didn't just use a pink ball tbh, but it's done).

If BACKTRACK, THE LAB and SHUTDOWN are on the blacklist because of their difficulty, I can sort of understand, but personally I don't think they'd be out of place. I guess I'd encourage people to try them and tell me what they think, but if they belong on the blacklist, so be it.

Have also changed some of the keys in THE ADVENTURE to reduce the risk of picking the wrong door and cooking the level. Not sure if this was why it was on the blacklist, and I'm not hugely bothered that it's there, but I decided I may as well change it anyway.

Levelset updated here (V 1.2.1) and at the Yahoo group.
CC1: 5,954,550 (completed)
--- CCLP1: 5,989,110 (completed)
--- CCLP2: 5,936,410 (148 levels completed)
--- CCLP3: 1,223,887 (a few levels completed)


My levelset JRB_CCLP1.ccl
#5
Wow, can't wait!
#6
Thank you so much for putting this up, J. B. and all other staff members who helped work on this. I'm glad to see so many of my levels in the running.

Just so you know, I updated Pit of 100 Tiles to fix the lack of a chip count in Level 43 (Checkmate?). Unfortunately, I don't think I can fix either of the problems in 41 or 79 without fundamentally altering the levels, so if those issues are real deal-breakers, go ahead and move those levels to the blacklist. (I noticed the issues during my initial testing, but I tried to help Lynx players in 79 by putting those chips near the teleport so they could stop and look for incoming monsters before proceeding. Also, I couldn't find a way to fix 41, and left the "bust" in because I considered grabbing the chip with perfect timing to be much harder than solving the puzzles in the northeast. Though since the "bust" is required for an optimal time, I can see why having the level in an official set would cause problems.)

I'm kind of sad to see Outwit and Palace of the Pentablock Trials in the blacklist, but can understand why they are there. Also, I'm not entirely sure why "x times 2 to the n" is there. The note said it's too strict in Lynx, but I tested and got through the level with 43 seconds to spare. Part of the level's challenge lies in examining the ball clocks and deciding what order to start them in. In the best order, the west ball clock should be started second-to-last. On second thought, maybe 43 seconds to spare is a bit too tight for new players, or even experienced players who have never seen the level before...if you feel that is the case, leave it on the blacklist.

However, one level I would really like to nominate for the whitelist is Josh Lee's "Duplex". It does have more blocks than you will ever need, but still, it's not trivial to solve, it takes strategy to deal with the monsters, the level design is unique, and it's just plain fun to be able to use blocks however you like without worrying much about running out. It was one of my favorites in JCCLP, and I think it's one of the best examples of a casual level done right. Thumbs up
#7
I've solved ArchieP1 #106, #112 and #135 in Lynx when I played the set long ago.

Don't know if they were the intended solutions, and whether the levels have been updated since...

I've e-mailed my copy of the set and solutions to J.B.

- Madhav.
#8
I'm a bit sad that my Whitelisted levels include a number of really crummy ones that will not pass voting like Blocked Block and Winners Circle, while the majority of the "puzzle" levels I spent a lot more time designing are in the Blacklist.

Well, but I'm happy having levels in the Whitelist, especially some of my good easy levels.
#9
I know most of Chip56 is available in the whitelist, but I feel like ANACONDA was one of the more fun levels in that set and I am curious why it was put on the blacklist. I would nominated for the whitelist.

And I don't know why You Can Lead a Horse To Water from TS0 didn't make the cut. Is it really too hard for CCLP1? Likewise Metal Harbor. I thought a lot of the TS0 levels that did get in were more difficult, like Repugnant Nonsense.

Also, TEMPLE OF NO KEY in ArchieP1 is listed as unplayable in Lynx, but I definitely was playing that level in Lynx yesterday. I wouldn't nominate it though.
#10
Quote:And I don't know why You Can Lead a Horse To Water from TS0 didn't make the cut. Is it really too hard for CCLP1? Likewise Metal Harbor.


I think YCLaHTW is probably hard for CCLP1; but I second the nomination for Metal Harbor ("as a later level maybe") and also nominate "Dig for Fire".

- Madhav.


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