Pointless CC Trivia Thread

Quote:I stumped Akinator using Chip.


wat
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
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Quote:wat


He means: http://en.akinator.com/?t=1311765014890
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Ways to solve or win a level:

- Step onto any reachable exit tile on a level [Appears in most CC levels]

- Exits appearing through data resetting: If Chip's location is at (21, y), an exit tile can appear at (8, 0) if (8, 32) is reset. [Appears in TCCLPRejects #58]

- If the goal is to die, find a way to kill Chip [Appears through all of Karoshi.ccl, and in only one level in other sets]

- To get to the next level without external program use, you can place the password of the next level inside the hint text [MSCC]

[i can't think of any others so this is an incomplete list]
ZK1 / ZK2 / ZK3 / ZK3: Abandoned / ZK4 / ZK5

Bronze / Silver / Gold
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Quote:Ways to solve or win a level:

- Step onto any reachable exit tile on a level [Appears in most CC levels]

- Exits appearing through data resetting: If Chip's location is at (21, y), an exit tile can appear at (8, 0) if (8, 32) is reset. [Appears in TCCLPRejects #58]

- If the goal is to die, find a way to kill Chip [Appears through all of Karoshi.ccl, and in only one level in other sets]

- To get to the next level without external program use, you can place the password of the next level inside the hint text [MSCC]

[i can't think of any others so this is an incomplete list]
Here are a few other ones:

In early versions of Tile World Lynx, step on a fake exit tile.

Use the multiple tank glitch. More info in Hornlitz' post.
CC is awesome!

CC2 sets (still being updated): C1059-CC2 --- Walls of CC2

CC1 sets (all complete): C1059-2 --- C1059-1 --- 1059PG01 --- C1059-Christmas --- C1059-INSANITY --- C1059-CCLP4

My Youtube channel --- Fiver's Honeycomb --- Fanfiction.net

Good posts don't cost too much, yet many go unwritten.
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Quote:I stumped Akinator using Chip.
Akinator guessed Chip correctly when I played:

[Image: 1628kdu.jpg]

He also said the character was already played 383 times
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Including ice corners, there are a total of 10,290 ice tiles in CC1. Here is a rundown on the levels that have ice in them:

LESSON 3 - 8

NUTS AND BOLTS - 92

TRINITY - 31

SOUTHPOLE - 872

ELEMENTARY - 97

TOSSED SALAD - 8

ICEBERG - 160

FORCED ENTRY - 106

PING PONG - 96

ARCTICFLOW - 191

ON THE ROCKS - 38

FLOORGASBORG - 60

I.C. YOU - 2

LOCK BLOCK - 10

THREE DOORS - 227

PIRE SEVEN - 109

MUGGER SQUARE - 138

I SLIDE - 877

TRAFFIC COP - 7

POTPOURRI - 36

DEEPFREEZE - 641

LOOP AROUND - 52

HIDDEN DANGER - 96

RINK - 725 788

BLOCK FACTORY - 78

AMSTERDAM - 233

NIGHTMARE - 29

PLAYTIME - 207

FOUR PLEX - 94

WARS - 1

CITYBLOCK - 42

BLOCK BUSTER - 85

PLAYHOUSE - 38

ROADSIGN - 23

PARANOIA - 33

SHRINKING - 216

ICEHOUSE - 570

BLOCK OUT - 85

TORTURECHAMBER - 20

CHILLER - 339

TIME LAPSE - 56

DECEPTION - 38

BLOCK BUSTER II - 116

MISS DIRECTION - 225

SLIDE STEP - 332

ALPHABET SOUP - 20

PERFECT MATCH - 4

TOTALLY FAIR - 2

THE PRISONER - 20

FIRETRAP - 142

MIXED NUTS - 102

ALL FULL - 2

ICE CUBE - 748

TOTALLY UNFAIR - 2

MIX UP - 87

TRUST ME - 161

DOUBLEMAZE - 449

YORKHOUSE - 55

ICEDEATH - 662

PENTAGRAM - 5

Thanks To... - 147

CAKE WALK - 17

SPECIAL - 138

In addition to this, I spent about 4 hours counting all this. I had absolutely nothing better to do. Also apparently I missed adding something so I guess that means my addition skills suck. Thumbs up
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
Reply
Quote:Including ice corners, there are a total of 9,577 ice tiles in CC1. Here is a rundown on the levels that have ice in them:

In addition to this, I spent about 4 hours counting all this. I had absolutely nothing better to do. Enjoy yourselves!


Actually there are 10,290 (takes 4 minutes cheating with c4 and stuff). Wink

You counted pretty well (except for RINK and SHRINKING) - given that the numbers in your list sum up to 10,302 - but your addition sucks. Tongue

- Madhav.
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Quote:but your addition sucks. Tongue


Um it was like 2am when I counted all this, you can see that via the time I posted that.

Plus, I had a pretty well systematic way of counting all the ice. How many does RINK and SHRINKING have if it's not what I provided?

This is how I did RINK -

31x31 grid = 961

Minus all walls, blue walls, chips, socket and exit = 236

= 725
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
Reply
Quote:Um it was like 2am when I counted all this, you can see that via the time I posted that.

Plus, I had a pretty well systematic way of counting all the ice. How many does RINK and SHRINKING have if it's not what I provided?

This is how I did RINK -

31x31 grid = 961

Minus all walls, blue walls, chips, socket and exit = 236

= 725


Pointless trivia: the Chip's Challenge grid is 32 x 32.
You should probably be playing CC2LP1.

Or go to the Chip's Challenge Wiki.
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Quote:Pointless trivia: the Chip's Challenge grid is 32 x 32.


Fail that's where I messed up... lol
CC1
JoshL1 / JoshL2 / JoshL3 / JoshL4 / JoshL5 / JoshL6 / JoshL7 / WoCCLP3 / TradingPlaces / WoCC1 / JoshL8(?)
JCCLP1 / JCCLP2 / JCCLP3 / JoshL0
JoshL / JCCLPRejects

Total: 1,463 (with no repeats)

CC2
Flareon1 / Flareon2
FlareonRejects

Total: 85+

Flareon Flareon Flareon Flareon Flareon
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