22-May-2022, 9:59 PM
(This post was last modified: 27-May-2022, 11:42 PM by Flareon350.
Edit Reason: Attached zip folder of all submitted levelsets
)
Hello again chipsters! It's that time again for another CCLP5 announcement!
First and foremost, we apologize for the delay in progress after the TWS deadline closed. To keep it brief, some of the staff (myself included), have been held up by important real life events that needed priority. We hope you understand!
During this time though, we have gone through every submitted set and level in great detail, going through a pre-voting culling process to determine a voting pool of quality levels in hopes to be included into the upcoming, Chip's Challenge Level Pack 5.
If we felt a level was under the following criteria, it was culled and removed from consideration for the voting pool:
-Blank, unsolvable, or not compatible across MS and Lynx rulesets
-Poor/uninteresting design quality
-Were not a fun solving experience
-Relied too heavily on outdated design tropes (guesswork, tedious block pushing, etc.)
-Performed poorly in other community voting cycles
With this in mind, we determined around 1,000+ levels that fell under any of the above categories and were preemptively removed from voting. This included entire sets, which are listed here:
AAACC
AF_LsF-CCLP5
AndrewR1
CCLP5MRJ
CCTLFC1-lynx
CCTLFC2-lynx
CCTLFC3-lynx
CCTLFCS2
Chip's Happy Day
ChipHomeLP1
Graue1_LYNX_CCLP4
Infinitea
JacquesS2
JRB_CCLP1
levels.dat
Melinda_.ccl
SubmitSixLevelsForCCLP5
Amidst this, we also determined 151 levels that we, the staff, were uncertain and torn about whether they should enter voting. Some members felt they didn't deserve a chance, while others did.
While we wrap up this culling process and get final preparations made for voting to begin, you can vote and nominate any of the 151 levels, if you feel they deserve a shot in voting! You can find the attached .dat file that contains these levels. You can also find an attached ZIP folder containing all levelsets that were submitted for CCLP5, to use as a reference point.
Additionally, you can also do the same with any of the 1,000+ levels that were already removed, if you wish to do so. However, do note that these levels were essentially agreed upon that they didn't fit the quality being looked for for CCLP5.
Culled Levels:
https://pastebin.com/X5eHKXTs
If your levels are in either the list above or within the attached .dat file, you are welcome to speak up about them. However, do keep in mind this is for an official set that is aiming for excellent quality and a fun, satisfying solving experience.
Also please keep in mind that each staff member that partook in culling, all had different reasons to what was and wasn't culled so we cannot provide a static reason to why your level(s) were treated as such.
The deadline for nominating any of these levels is, June 14th, 2022 midnight EDT.
After the deadline, the staff will review each nominated level and the community feedback it received. We won't have a hard numerical cutoff for nominations to be considered, as we'd like to consider each case individually and carefully.
Thank you so much for your patience and please let it be known what levels you want to see in voting! We will bring you another announcement when voting is about to begin. :)
- Josh Lee [Flareon350]
CCLP5 Staff Coordinator
First and foremost, we apologize for the delay in progress after the TWS deadline closed. To keep it brief, some of the staff (myself included), have been held up by important real life events that needed priority. We hope you understand!
During this time though, we have gone through every submitted set and level in great detail, going through a pre-voting culling process to determine a voting pool of quality levels in hopes to be included into the upcoming, Chip's Challenge Level Pack 5.
If we felt a level was under the following criteria, it was culled and removed from consideration for the voting pool:
-Blank, unsolvable, or not compatible across MS and Lynx rulesets
-Poor/uninteresting design quality
-Were not a fun solving experience
-Relied too heavily on outdated design tropes (guesswork, tedious block pushing, etc.)
-Performed poorly in other community voting cycles
With this in mind, we determined around 1,000+ levels that fell under any of the above categories and were preemptively removed from voting. This included entire sets, which are listed here:
AAACC
AF_LsF-CCLP5
AndrewR1
CCLP5MRJ
CCTLFC1-lynx
CCTLFC2-lynx
CCTLFC3-lynx
CCTLFCS2
Chip's Happy Day
ChipHomeLP1
Graue1_LYNX_CCLP4
Infinitea
JacquesS2
JRB_CCLP1
levels.dat
Melinda_.ccl
SubmitSixLevelsForCCLP5
Amidst this, we also determined 151 levels that we, the staff, were uncertain and torn about whether they should enter voting. Some members felt they didn't deserve a chance, while others did.
While we wrap up this culling process and get final preparations made for voting to begin, you can vote and nominate any of the 151 levels, if you feel they deserve a shot in voting! You can find the attached .dat file that contains these levels. You can also find an attached ZIP folder containing all levelsets that were submitted for CCLP5, to use as a reference point.
Additionally, you can also do the same with any of the 1,000+ levels that were already removed, if you wish to do so. However, do note that these levels were essentially agreed upon that they didn't fit the quality being looked for for CCLP5.
Culled Levels:
https://pastebin.com/X5eHKXTs
If your levels are in either the list above or within the attached .dat file, you are welcome to speak up about them. However, do keep in mind this is for an official set that is aiming for excellent quality and a fun, satisfying solving experience.
Also please keep in mind that each staff member that partook in culling, all had different reasons to what was and wasn't culled so we cannot provide a static reason to why your level(s) were treated as such.
The deadline for nominating any of these levels is, June 14th, 2022 midnight EDT.
After the deadline, the staff will review each nominated level and the community feedback it received. We won't have a hard numerical cutoff for nominations to be considered, as we'd like to consider each case individually and carefully.
Thank you so much for your patience and please let it be known what levels you want to see in voting! We will bring you another announcement when voting is about to begin. :)
- Josh Lee [Flareon350]
CCLP5 Staff Coordinator