04-Dec-2012, 5:28 PM
CC1's OPEN QUESTION (level 113)'s hint is spelled wrong ("eigth", eighth*)
Pointless CC Trivia Thread
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04-Dec-2012, 5:28 PM
CC1's OPEN QUESTION (level 113)'s hint is spelled wrong ("eigth", eighth*)
07-Dec-2012, 1:15 AM
Quote:CC1's OPEN QUESTION (level 113)'s hint is spelled wrong ("eigth", eighth*) Perhaps the hint is correct and everyone else just writes it wrong? Pointless trivia: the number of exits visible from the beginning of a level in CC1 is divisible by the number of levels in CC1 with multiple exits visible from the start.
07-Dec-2012, 10:47 PM
Torturechamber's bold time is one hundred more than the number of levels J.B. has in CCLP3 in number value.
09-Dec-2012, 6:37 PM
Only two levels in CC1 have one chip. (Lesson 8 and Sampler)
You should probably be playing CC2LP1.
Or go to the Chip's Challenge Wiki.
09-Dec-2012, 7:14 PM
(This post was last modified: 09-Dec-2012, 7:21 PM by IceyLava108.)
Outside of a lesson level, CC1 level 9 (NUTS AND BOLTS) is the first level in CC1 that has fire but no fire boots, and is the first level that isn't a lesson level.
10-Dec-2012, 8:47 AM
There are 35 tiles with blue in them: water, ice, exit, blue door, southeast ice corner, southwest ice corner, northwest ice corner, northeast ice corner, fake blue wall, real blue wall, thief, blue button, teleporter, splash, chip on exit, 2 fake exits, Chip swimming north, Chip swimming west, Chip swimming south, Chip swimming east, north tank, west tank, south tank, east tank, north glider, west glider, south glider, east glider, north walker, west walker, south walker, east walker, blue key, flipper, ice skate. For Tile World tiles, remove the thief but add the socket.
10-Dec-2012, 10:53 PM
(This post was last modified: 02-Sep-2013, 2:18 PM by IceyLava108.)
The only level in CC1 where Chip starts on a dirt tile is level 80, VANISHING ACT
I already posted this, and no one noticed.
14-Dec-2012, 4:08 PM
There are still some people who play an 80's video game called Chip's Challenge. That's trivia for most sentient beings in our universe (and timeline).
14-Dec-2012, 4:50 PM
The sequence of tiles that Chip steps on in chipwiki's AVI is floor, chip, blue key, floor, blue door, floor, yellow key, chip, floor x6, blue key, floor x2, chip, floor, yellow door, floor, chip, green key, floor x5, blue door, floor x2, chip, floor x4, red key, chip, red key, floor, red door, floor, yellow key, chip, floor x4, green door, floor, chip, floor x7, green door, floor, chip, floor x7, red door, floor x2, chip, floor x5, yellow door, floor, chip, floor x8, chip socket, exit.
CCMiniLP, my CCLP1 submissions. Outdated, not recommended.
CCSignificantlyLargerLP, my CCLP4 submissions. More current than my main set. Consistent Inconsistency (ongoing), my main CC1 custom set. (discussion) RyanJ1.dat (ongoing), my main CC2 custom set. (discussion) Mystery Project™ (unfinished) (previews) YouTube | Twitch | Steam
16-Dec-2012, 10:11 PM
Internal Clock (CCLP2 Level 60) is the only level in CCLP2 that has a time limit of 700 seconds.
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