...yeah, I suck at counting moves. So let's just say that my own incompetence is to blame, but still...being human, I prefer to blame the level.
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.
Posts: 1,531
Threads: 136
Joined: Jan 2012
Scorecard:
Dave Varberg
Theoretically, you could have a visual clue. Plug In Baby was fixed this way, and now it's great.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
Posts: 145
Threads: 0
Joined: Aug 2012
Favorite Pack: CCLP1
Scorecard:
Drillman
My Top 15 least favorite levels:
15 Zelgon's Lair (i just don't like it)
14 Pearl Diving (the concept is good, but annoying)
13 Possible (as if Writers Block wasn't an evil enough brain teaser for level 81)
12 Countdown (Sokoban + small time limit = annoying)
11 Toggle Bust
10 Maginot Line
9 Waste of Space
8 Pacman stupid paramecium)
7 Lot in Life
6 Construct a Maze
5 Flamethrower
4 Caves
3 Divide and Conquer (like Caves, but more annoying)
2 Niche
1 Mice are Good for Something
I don't get all the hate on Complex and Which One Next? Those are a couple of my favorites
MY WEAPON SUCKS!
Posts: 921
Threads: 65
Joined: Oct 2012
Favorite Pack: CCLP3
Scorecard:
random 8
How is luck involved in Caves?