01-Jan-2016, 8:32 PM
(This post was last modified: 01-Feb-2016, 1:31 PM by Ihavenoname248.)
With the unofficial deadline for the last of the 2015 competitions having passed, why let the competitions stop? I've been tuning this idea for a couple months, so this should be a fairly interesting create.
Your job is to create a series of levels using a limited selection of tiles. There are 4 'palettes' in the levelset linked at the bottom of this post. The ranking for the competition will be done as follows:
<ul class="bbc bbcol decimal">
[*]Each palette will be ranked separately, as with most creates
[*]Then, points will be assigned to each level in the same pattern as Chip Cup points (15/12/10/8/7/6/5/4/3/2/1....).
[*]Then, for each person the three highest point values will be added together, and these results will be used for the final ranking.
</ul>
What this means is that you may enter the competition even if you do not have a level for all four palettes. Additionally, don't stress if you can't come up with a good idea for one palette as it won't count against your final result.
Notes:
-Submissions are open until February 6th 13th, 2016*
! I will accept submissions until I release the submitted levels, judging will be done shortly after.
-The level must be new; it must not have been released earlier. This shouldn't be too much of a problem given the restriction.
-The levels must be solvable in MS, Lynx or both. If a level is found to be unsolvable, I will allow an update to make it solvable.
-Please give the level a cool name, and new password.
-You may submit more than one entry, but please keep the levels distinct from each other. Only the best level for each palette will be judged (though I will probably give feedback on all of them), and please keep the overall levels submitted count lower than 8 (2 per palette)
-Entrants receive the normal prizes: the "You're Winner!"-award, Chip Cup points, and "Tool Box"-award for first time entrants.
-Please ask about other unclear situations or wacky things you come up with.
Email and attach your submissions to jbardonjr at charter dot net
. I will reply with a confirmation that I have received your entry as soon as I can (this should be within 72 hours of the message being sent). I prefer if you use your username and this competition in the subject. Keep it short and simple, something like: "January Create - I am a person"
Levelset containing the palettes: http://cczone.invisionzone.com/index.php?/files/file/527-january-2016-create-palettes/
Allowed tiles: In picture format and text format below
<ul class="bbc bbcol decimal">
[*]Chip, wall, hint, chip, socket, exit, thin walls, blue walls, hidden wall, invisible wall, recessed wall, teleport, directional force floors, toggle button and walls, tank button and tanks, all four keys and locks
[*]Chip, chip, socket, exit, recessed wall, dirt, gravel, fire, water, bomb, fire boots, flippers, thief, clone button and machine, trap and trap button, fireballs, gliders, walkers, pink balls, blue and red keys and locks
[*]Chip, hint, chip, socket, exit, block, thin walls, dirt, gravel, ice and ice corners, all force floors, bomb, skates, suction boots, thief, teeth, blobs, green key and lock
[*]Chip, hint, wall, exit, block, block cloners, fire, water, ice, bomb, flippers, skates, teleport, clone button and machine, toggle button and walls, tank button and tanks, trap and trap button, pink balls, bugs, paramecia, fireballs, gliders, yellow key and lock
</ul>
*
If enough people want the submission deadline to be extended, I am open to doing so. (and have extended the deadline by an extra week)
Your job is to create a series of levels using a limited selection of tiles. There are 4 'palettes' in the levelset linked at the bottom of this post. The ranking for the competition will be done as follows:
<ul class="bbc bbcol decimal">
[*]Each palette will be ranked separately, as with most creates
[*]Then, points will be assigned to each level in the same pattern as Chip Cup points (15/12/10/8/7/6/5/4/3/2/1....).
[*]Then, for each person the three highest point values will be added together, and these results will be used for the final ranking.
</ul>
What this means is that you may enter the competition even if you do not have a level for all four palettes. Additionally, don't stress if you can't come up with a good idea for one palette as it won't count against your final result.
Notes:
-Submissions are open until February 6th 13th, 2016*
! I will accept submissions until I release the submitted levels, judging will be done shortly after.
-The level must be new; it must not have been released earlier. This shouldn't be too much of a problem given the restriction.
-The levels must be solvable in MS, Lynx or both. If a level is found to be unsolvable, I will allow an update to make it solvable.
-Please give the level a cool name, and new password.
-You may submit more than one entry, but please keep the levels distinct from each other. Only the best level for each palette will be judged (though I will probably give feedback on all of them), and please keep the overall levels submitted count lower than 8 (2 per palette)
-Entrants receive the normal prizes: the "You're Winner!"-award, Chip Cup points, and "Tool Box"-award for first time entrants.
-Please ask about other unclear situations or wacky things you come up with.
Email and attach your submissions to jbardonjr at charter dot net
. I will reply with a confirmation that I have received your entry as soon as I can (this should be within 72 hours of the message being sent). I prefer if you use your username and this competition in the subject. Keep it short and simple, something like: "January Create - I am a person"
Levelset containing the palettes: http://cczone.invisionzone.com/index.php?/files/file/527-january-2016-create-palettes/
Allowed tiles: In picture format and text format below
<ul class="bbc bbcol decimal">
[*]Chip, wall, hint, chip, socket, exit, thin walls, blue walls, hidden wall, invisible wall, recessed wall, teleport, directional force floors, toggle button and walls, tank button and tanks, all four keys and locks
[*]Chip, chip, socket, exit, recessed wall, dirt, gravel, fire, water, bomb, fire boots, flippers, thief, clone button and machine, trap and trap button, fireballs, gliders, walkers, pink balls, blue and red keys and locks
[*]Chip, hint, chip, socket, exit, block, thin walls, dirt, gravel, ice and ice corners, all force floors, bomb, skates, suction boots, thief, teeth, blobs, green key and lock
[*]Chip, hint, wall, exit, block, block cloners, fire, water, ice, bomb, flippers, skates, teleport, clone button and machine, toggle button and walls, tank button and tanks, trap and trap button, pink balls, bugs, paramecia, fireballs, gliders, yellow key and lock
</ul>
*
If enough people want the submission deadline to be extended, I am open to doing so. (and have extended the deadline by an extra week)
My CC1 levelsets: (25, 150, 149, 149, 149, 149, 60, 149, 43, +2 = 1025 total)
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 | Walls of CCLP4 | i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.
My CC2 levelsets: (100, ???)
IHNN1 | IHNN2
My CC score tracker. Has lots of cool automated features!
Twitch | Youtube | Twitter
25 levels.dat | Ultimate Chip.dat | Ultimate Chip 2.ccl | Ultimate Chip 3.dac | Ultimate Chip 4.zip | Ultimate Chip 5 | Ultimate Chip 6 | Walls of CCLP4 | i^e
IHNN-Ultimate: 147 of my best levels (through UC5), plus 2 entirely new ones. May be overhauled soon.
My CC2 levelsets: (100, ???)
IHNN1 | IHNN2
My CC score tracker. Has lots of cool automated features!
Twitch | Youtube | Twitter